As part of my MA in Visual Culture at Copenhagen University, I recently handed in a paper analyzing Marc Owens Avatar Machine from a performance perspective. Born out of my interest in product and interaction design, the paper examines our relationships with the digital objects we surround ourselves with everyday. Specifically I observe how the way we interact and perform is augmented and altered by objects and their inherent ontological properties. In the process I expand our notion of real and virtual bodies touching upon cybernetics and post-humanism while finally pointing towards an emerging paradigm where we as humans evolve – and are evolved by – the interchange between objects and man.
Details, links and more fancy words after the jump.